Burning Knuckle is an unblockable move introduced in the Ver.B arcade edition of Tekken 2 and it was used by Armor King I and his younger brother Armor King II starting from Tekken 5: Dark Resurrection. In Tekken 4 onward, King II also utilizes this move. Ogre and True Ogre can also perform this move from Tekken 3 onwards. Prior to Tekken Tag Tournament, it was known as Burning Double Knuckle. When performed by the Ogres in Tekken Tag Tournament, it is called Super Knuckle Bomb.
Armor King, Ogre and True Ogre also have a second variation of this move, Jump to Burning Double Knuckle. Its input is u/f,N,1+2,D. In Tekken 2, Armor King can also perform the move with u,N,1+2,D but lost this ability when sidestepping was introduced in the following game. Armor King's variation is called Jumping Burning Knuckle in Tekken Tag Tournament, however when the jumping version is performed by the Ogres in Tekken Tag Tournament it is oddly called Burning Double Knuckle without the jumping reference.
Description[]
This move is a more powerful version of Capital Punishment. The user jumps far into the air while charging themselves in a flaming aura before landing on the opponent with an overhead double axe handle strike. Unlike the Capital Punishment, this move can also hit grounded opponents. If the user jumps over their opponent during the move, they will turn around in mid air to land the hit, however the move is reliant on the opponent's position at the time; it is also very likely for the user to end up in a vulnerable back-turned position.
When the jumping variation is performed, the user must wait for the entire jump animation to finish (35 frames) before the move will start.
King's variation is unique, being a charged version of Capital Punishment by holding the attack buttons rather than a standalone move which can be performed instantly from neutral. King crouches for roughly half a second (34 frames) to charge the attack prior to jumping, whereas when performed by the Armor Kings or Ogres, the move is performed instantly (excluding the jumping variation).
The original Ver.A arcade release of Tekken 2 did not have this move.