Corpse Thrust, called Corpse Hit (骸打ち mukurouchi) in Japan, is a move introduced in Tekken Tag Tournament for Jin Kazama. He has retained this move, despite changing his fighting style. Devil Jin can also use this move from Tekken 5 and onward.
Usage[]
This move is only of use for knocking the opponent back or taking advantage of an opponent who is off guard. It isn't the best choice for wakeup games, and is near impossible to use in a good juggle without wall splats. On block, the opponent will need to react quickly to counterattack, so Corpse Thrust is quite powerful in mid to lower level play.
In Tekken 5 and Dark Resurrection, this move can be used as a tech trap at the wall. This is done after executing a wall combo with Jin/Devil Jin which ends in the Demon Lift Kicks. If the opponent techrolls to Jin/Devil Jin's left, take a sidestep right and execute Corpse Thrust. If done correctly, it will hit the opponent's side, giving a violent knockdown and allowing a free hit.
In Tekken Revolution, it acted as the Special Arts of both Jin and Devil Jin. In Tekken 7, Devil Jin's Corpse Thrust has been changed to a Power Crush. Jin's variant will also Wall Bounce on hit starting with Season 2. In Tekken 8, Jin's variant is now a Power Crush, and successfully hitting a standing opponent from the front will transition to Black Wing Flash.
In the defunct Tekken (Mobile), Jin's Corpse Thrust serves as his hold damage but appears weaker than the other characters' hold damage moves.
Jin has a special variation in Tekken Tag Tournament and Tekken Tag Tournament 2 known as Omen Corpse Hitter.