Crow/Tekken 3 Movelist is a list of all of the moves that the Tekken Force soldiers Crow, Hawk, Falcon and Owl can perform in Tekken 3. The moves are minimal and extremely basic thus every possible move is listed here.
Moves[]
Move Name | Command | Damage | Hit Range | Properties |
---|---|---|---|---|
Left Straight Punch | 1 | 8 | High | #1 |
Low Left Punch | d+1 | 10 | Mid | #2 |
Left Uppercut | WS+1 | 12 | Mid | |
Body Blow | 2 | 14 | Mid | #3 |
Wind God Fist | d+2 or WS+2 | 20 (30) | Mid | #4 |
Left Roundhouse | 3 | 12 | Mid | KND #5 |
Low Left Kick | d+3 | 12 | Low | #6 |
Snake Edge | d/b+3 | 15 | Low | #7 |
Tornado Kick | WS+3 | 28 | High | KND |
Flip Kick | 3+4 | 15 | Mid | KND #8 |
Flit-Flip-Flop | BK, 3+4, 3+4, 3+4 | 15, 15, 15 | Mid, mid, mid | KND #8 |
Leaping Sidekick | f+3+4 | 20 | Mid | #9 |
Knee Kick | 4 | 16 | Mid | #10 |
Fubuki | f+4 | 20 | Mid | KND #11 |
Low Right Kick | d+4 | 10 | Low | #12 |
Heel Slicer | SS+4 | 10 | Low | #13 |
Twisted Mind | d+4 | 15 | Low | #14 |
Tsunami Kick | WS+4, 4 | 16, 21 | Mid, mid | #15 |
Sway | d/b | - | - | #16 |
Crouch Dash | d/f | - | - | #16 |
Turn Around Punch | BK, 1_2 | 15 | High | #17 |
Turn Around Kick | BK, 3_4 | 25 | High | KND #17 |
Get Up Sweep | PLD, 3 | 7 | Low | |
Get Up High Kick | PLD, 4 | 10 (15) | Mid | #4 |
#1 Same as Bryan's f+1.
#2 Same as Bryan's d/f+1.
#3 Same as Bryan's d/f+2.
#4 KND on clean hit only.
#5 Same as Bryan's 3 but causes KND like Bryan's f+3.
#6 Same as Bryan's d+3 but different damage.
#7 Same as Bryan's d/f+3 but different damage and does not cause KND.
#8 Same as Lei's move. Move only connects when back is turned. Only one flip can be performed when facing forward.
#9 Crow may perform a Leaping Sidekick during his start animation. This start version deals 30 damage.
#10 Same as Bryan's b+4 but different damage.
#11 Same as Yoshimitsu's f,f+4.
#12 Same as Bryan's d+4 but different damage.
#13 Same as Nina's SS+4 but can only be performed during a left sidestep and does not cause KND.
#14 Only possible when the opponent is down. Same as Nina's move but opponent doesn't squirm when stood on.
#15 Same as Jin, Heihachi and Ogre but different damage from the first kick.
#16 No special moves possible during Sway or Crouch Dash. Crouch Dash leaves the fighter in a semi-crouched position allowing for WS moves.
#17 Move can be either left- or right-oriented. Low turning moves are not possible.