Hermit is a stance used by Leroy Smith since his debut in Tekken 7: Fated Retribution.
During Hermit[]
Tekken 7[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Hermit | 3+4 | - | |
Tan Zhang | HRM 1 | m | |
Horizontal Elbow Strike | HRM 2,1 | h,h | Second hit will Screw |
Stampeding Dragon | HRM 3,4 | l,m | |
Cautious Dragon | HRM 4,1+2 | m,m,m | |
Twin Dragon Strike | HRM 1+2 | m,m,m | Last hit will trigger Wall Bounce |
Villain Slayer | HRM f+1 | h | Will Screw |
Duan Tou Xuan Feng Jiao | HRM f+4 | m | Damage nerfed in Season 4 |
Prayer Fist | HRM b+1 | m | |
Razor Sweep | HRM b+4 | l | Homing |
Nimble Shift | HRM u HRM d |
- | Steps to background with u Steps to foreground with d |
Low Counter | HRM n | Automatically triggers vs non-projectile lows and special mids |
Transitions to Hermit[]
Tekken 7[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Front Palm Snap Kick to Hermit | 1,2,4 | h,h,m | |
Lone Dragon Storm to Hermit | f+2,3,4 | h,m,m | First hit is Homing |
Chopping Snap Kick to Hermit | d/f+1,4 | m,m | Damage on first hit nerfed in S4 |
Snap Kick to Hermit | d/f+4 | m | Damage nerfed in S4 |
Ru Huan Snap Kick to Hermit | d+1,2,4 | s,m,m | |
Twin Snake Strike to Hermit | d+3,2 | l,h | Damage on first hit nerfed in S4 |
Sacrum Severance Snap Kick to Hermit | f,f+4 | m | |
Elbow Smash Snap Kick to Hermit | WS+1,4 | m,m |
Trivia[]
- Hermit's low counter will trigger against unparryable lows like knees or Yoshimitsu's sword, but not against Lucky Chloe's Rage Art, Ganryu's Spring Roll, and Kuma and Panda's Hunting Hip Smash. Notably, even if the countered attack would leave the user grounded like the generic running slide, the counter will force them back to standing.