Hunting, also known as Hunting Style in Japan or Hunting Bear Stance colloquially, is a stance used by Kuma II and Panda since Tekken Tag Tournament.
During Tekken Tag Tournament, however, not doing anything for a while will cause the user to automatically exit the stance and movement must be done by repeatedly tapping forward or back. Later games would keep the user in the stance indefinitely, but the player can input u to exit the stance. Furthermore, moving can be done by holding b or f as opposed to repeated inputs.
From Tekken Tag Tournament 2 to Tekken 7, it is still possible to low parry an opponent normally. Since Tekken 8, the user can now perform a standing block by holding b, while the low parry is now automatic when holding f.
During Hunting[]
Tekken Tag Tournament[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Double Bear Claw | HBS 1,2 | l,l | Exits Stance |
Bear Claw | HBS 2 | l | Exits Stance |
Bear Fling | HBS 1+2 | m | Exits Stance
Tag Bufferable |
Bear Tackle | HBS 3+4 | m | Exits Stance |
Bear Toss | HBS f+1+2 | Throw | Unbreakable |
Tekken 4[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Double Bear Claw | HBS 1,2 | l,l | |
Bear Claw | HBS 2 | l | |
Bear Fling | HBS 1+2 | m | Exits Stance |
Bear Tackle | HBS 3+4 | m | Exits Stance |
Bear Toss | HBS f+1+2 | Throw | Unbreakable |
Hunting to Play Dead | HBS D+3+4 | Leaves user grounded | |
Hunting Hip Smash | HBS b+3+4 | l* | Transitions to Sit
Hit occurs only from Back Turn |
Forward Roll | HBS f,f | Special Movement |
Tekken 5[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Double Bear Claw | HBS 1,2 | l,l | |
Bear Claw | HBS 2 | l | |
Hunting to Roll Over | HBS 3_HBS 4 | Leaves user grounded.
HBS 3 will cause user to roll to the left and HBS 4 will cause user to roll to the right | |
Bear Fling | HBS 1+2 | m | Exits Stance |
Bear Tackle | HBS 3+4 | m | Exits Stance |
Bear Toss | HBS f+1+2 | Throw | Unbreakable |
Frolicking Bear | HBS d+1+2 | m | |
Hunting to Play Dead | HBS D+3+4 | Leaves user grounded | |
Hunting Hip Smash | HBS b+3+4 | l* | Transitions to Sit
Hit occurs only from Back Turn |
Forward Roll | HBS f,f | Stance Transition |
Tekken 5: Dark Resurrection[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Double Bear Claw | HBS 1,2 | l,l | |
Bear Claw | HBS 2 | l | |
Hunting to Roll Over | HBS 3_HBS 4 | Leaves user grounded.
HBS 3 will cause user to roll to the left and HBS 4 will cause user to roll to the right | |
Bear Fling | HBS 1+2 | m | Exits Stance |
Bear Tackle | HBS 3+4 | m | Exits Stance |
Bear Toss | HBS f+1+2 | Throw | Unbreakable |
Frolicking Bear | HBS d+1+2 | m | |
Hunting to Play Dead | HBS D+3+4 | Leaves user grounded | |
Break'n | HBS b+1+2,1+2 | l,l | Exits stance
b+1+2~3+4 to transition first hit to Hunting |
Hunting Hip Smash | HBS b+3+4 | l* | Transitions to Sit
Hit occurs only from Back Turn |
Forward Roll | HBS f,f | Stance Transition |
Tekken 6[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Double Bear Claw | HBS 1,2 | l,l | |
Bear Claw | HBS 2 | l | |
Hunting to Roll Over | HBS 3_HBS 4 | Leaves user grounded.
HBS 3 will cause user to roll to the left and HBS 4 will cause user to roll to the right | |
Bear Fling | HBS 1+2 | m | Exits Stance |
Bear Tackle | HBS 3+4 | m | Exits Stance |
Bear Toss | HBS f+1+2 | Throw | 1+2 Break |
Big Tree | HBS d/f+2 | m | Introduced in Bloodline Rebellion |
Frolicking Bear | HBS d+1+2 | m | |
Hunting to Play Dead | HBS D+3+4 | Leaves user grounded | |
Hunting to Crouch | HBS d/b | Leaves user crouching | |
Break'n | HBS b+1+2,1+2 | l,l | Exits stance
b+1+2~3+4 to transition first hit to Hunting |
Hunting Hip Smash | HBS b+3+4 | l* | Transitions to Sit
Hit occurs only from Back Turn |
Forward Roll | HBS f,f | Stance Transition | |
Backward Roll | HBS b,b | Special Movement |
Tekken Tag Tournament 2[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Double Bear Claw | HBS 1,2 | l,l | |
Bear Claw | HBS 2 | l | |
Hunting to Roll Over | HBS 3_HBS 4 | Leaves user grounded.
HBS 3 will cause user to roll to the left and HBS 4 will cause user to roll to the right | |
Bear Fling | HBS 1+2 | m | Exits Stance |
Bear Tackle | HBS 3+4 | m | Exits Stance |
Bear Toss | HBS f+1+2 | Throw | 1+2 Break |
Big Tree | HBS d/f+2 | m | Tag Bufferable |
Frolicking Bear | HBS d+1+2 | m | |
Hunting to Play Dead | HBS D+3+4 | Leaves user grounded | |
Hunting to Crouch | HBS d/b | Leaves user crouching | |
Break'n | HBS b+1+2,1+2 | l,l | Exits stance
b+1+2~3+4 to transition first hit to Hunting |
Hunting Hip Smash | HBS b+3+4 | l* | Transitions to Sit
Hit occurs only from Back Turn |
Forward Roll | HBS f,f | Stance Transition | |
Backward Roll | HBS b,b | Special Movement |
Tekken 7[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Double Bear Claw | HBS 1,2 | l,l | Can transition to Forward Roll with f Transition introduced in Season 4 |
Bear Claw | HBS 2 | l | |
Hunting to Roll Over | HBS 3_HBS 4 | Leaves user grounded.
HBS 3 will cause user to roll to the left and HBS 4 will cause user to roll to the right | |
Bear Fling | HBS 1+2 | m | Exits Stance |
Bear Tackle | HBS 3+4 | m | Exits Stance Power Crush |
Low Parry | HBS f | - | - |
Bear Toss | HBS f+1+2 | Throw | 1+2 Break |
Killing Uppercut Grizzly Slash | HBS d/f+1,1 | m,h | Second hit will Screw |
Big Tree | HBS d/f+2 | m | |
Frolicking Bear | HBS d+1+2 | m | |
Hunting to Play Dead | HBS D+3+4 | Leaves user grounded | |
Hunting to Crouch | HBS d/b | Leaves user crouching | |
Break'n | HBS b+1+2,1+2 | l,l | Exits stance
b+1+2~3+4 to transition first hit to Hunting |
Hunting Hip Smash | HBS b+3+4 | l* | Transitions to Sit Hit occurs only from Back Turn |
Forward Roll | HBS f,f | Stance Transition | |
Backward Roll | HBS b,b | Special Movement |
Transitions to Hunting[]
Tekken Tag Tournament[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Hunting | 3+4 | Stance Transition | |
Overhead Smash | 1+2~f | m | |
Double Hammer Alternate | WS 1+2,1+2~f | m,m | |
Deadly Claw | b+1+2~3+4 | ! |
Tekken 4[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Hunting | 3+4 | Stance Transition | |
Overhead Smash | 1+2~f | m | |
Double Hammer Alternate | WS 1+2,1+2~f | m,m | |
Deadly Claw | b+1+2~3+4 | ! | |
Hunting | During Forward Roll 3+4 | Special Movement Can also be done with generic forward or backward roll | |
Hunting | During Play Dead 3+4 | Stance Transition Will automatically exit stance if the user does not do anything |
Tekken 5[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Hunting | 3+4 | Stance Transition | |
Overhead Smash | 1+2~3+4 | m | |
Double Hammer Alternate | WS 1+2,1+2~3+4 | m,m | |
Deadly Claw | b+1+2~3+4 | ! | |
Hunting | During Forward Roll 3+4 | Special Movement Can also be done with generic forward or backward roll | |
Hunting |
During Play Dead 3+4 | Stance Transition |
Tekken 5: Dark Resurrection[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Hunting | 3+4 | Stance Transition | |
Overhead Smash | 1+2~3+4 | m | |
Double Hammer Alternate | WS 1+2,1+2~3+4 | m,m | |
Deadly Claw | b+1+2~3+4 | ! | |
Hunting | During Forward Roll 3+4 | Special Movement Can also be done with generic forward or backward roll | |
Hunting | During Play Dead 3+4 | Stance Transition |
Tekken 6[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Hunting | 3+4 | Stance Transition | |
Overhead Smash | 1+2~3+4 | m | |
Howling Bear | b+2,1~3+4 | m,h | Only second hit can transition to Hunting |
Deadly Claw | b+1+2~3+4 | ! | |
Bear Skip | u+1+2~3+4 | Attack will be cancelled to transition | |
Bear Double Hop Kick Combo | u/f+3,4,1+2~3+4 | m,m,m | Transition introduced in Bloodline Rebellion |
Rabid Bear | f,f+1+2~3+4 | m | Transition introduced in Bloodline Rebellion |
Double Hammer Alternate | WS 1+2,1+2~3+4 | m,m | |
Hunting | During Forward Roll 3+4 | Special Movement
Can also be done with generic forward or backward roll | |
Hunting | During Play Dead 3+4 | Stance Transition |
Tekken Tag Tournament 2[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Hunting | 3+4 | Stance Transition | |
Overhead Smash | 1+2~3+4 | m | |
Bear Slash | b+1~3+4 | m | |
Howling Bear | b+2,1~3+4 | m,h | Only second hit can transition to Hunting |
Deadly Claw | b+1+2~3+4 | ! | |
Bear Skip | u+1+2~3+4 | Attack will be cancelled to transition | |
Bear Double Hop Kick Combo | u/f+3,4,1+2~3+4 | m,m,m | |
Kuma Hell Axle | u/f+4~3+4 | m | Only first hit can transition to Hunting. Cannot transition if attack whiffs |
Rabid Bear | f,f+1+2~3+4 | m | |
Double Hammer Alternate | WS 1+2,1+2~3+4 | m,m | |
Hunting | During Forward Roll 3+4 | Special Movement Can also be done with generic forward or backward roll | |
Hunting | During Play Dead 3+4 | Stance Transition |
Tekken 7[]
Move | Command | Hit Range | Notes |
---|---|---|---|
Hunting | 3+4 | Stance Transition | |
Overhead Smash | 1+2~3+4 | m | |
Bear Lariat | d/b+2~3+4 | l | |
Bear Slash | b+1~3+4 | m | Power Crush |
Howling Bear | b+2,1~3+4 | m,h | Only second hit can transition to Hunting |
Deadly Claw | u/b+1+2~3+4 (S1-S2)
b+1+4~3+4 (S3-S4) |
! | |
Falling Bear | u/b+1+2 | m | Transitions automatically
Introduced in Season 3 |
Bear Skip | u+1+2~3+4 | Attack will be cancelled to transition | |
Bear Double Hop Kick Combo | u/f+3,4,1+2~3+4 | m,m,m | |
Kuma Hell Axle | u/f+4~3+4 | m | Only first hit can transition to Hunting. Cannot transition if the attack whiffs |
Big Bear Attack | u/f+1+2~3+4 | m | |
Rabid Bear | f,f,F+1+2~3+4 | m | |
Hunting | During Forward Roll 3+4 | Special Movement Can also be done with generic forward roll | |
Hunting | During Backward Roll 3+4 | Special Movement | |
Hunting | During Play Dead 3+4 | Stance Transition |