King II/Tekken Tag Tournament 2 Movelist is a list of all of the moves that King II can perform in Tekken Tag Tournament 2.
Movelist
Throws
Throw Name
|
Command
|
Type
|
Damage
|
Escape
|
Winding Nut
|
1+3 (or f+1+3)
|
Front
|
35
|
1
|
Suplex
|
2+4 (or f+2+4)
|
Front
|
35
|
2
|
Argentina Backbreaker
|
1+3 (or 2+4)
|
Left
|
40
|
1
|
Knee Crusher
|
1+3 (or 2+4)
|
Right
|
42
|
2
|
Half Boston Crab
|
1+3 (or f+1+3)
|
Back
|
60
|
|
Cobra Twist
|
2+4 (or f+2+4)
|
Back
|
60
|
|
Stretch Buster
|
b,f+1+2
|
Back
|
75
|
|
Knee Bash
|
d/f+2+3
|
Front
|
40
|
2
|
Figure Four Leg Lock
|
d/b+1+2
|
Front
|
40
|
1+2
|
Executioner Drop
|
u+1+2
|
Front
|
30
|
1+2
|
Tombstone Piledriver
|
d/b,f+2+4
|
Front
|
58
|
2
|
Pile Driver
|
d,d/f,f+1
|
Front
|
30
|
1
|
Double Arm Face Buster
|
During Pile Driver 1+2,1+2
|
Front
|
35
|
2
|
Boston Crab
|
During Pile Driver 1+2,3,4,1+2
|
Front
|
45
|
1+2
|
Muscle Buster
|
d,d/b,b+1+2
|
Front
|
50
|
1+2
|
Giant Swing
|
f,b,d/b,d,d/f,f+1
|
Front
|
65
|
1
|
Tijuana Twister
|
f,b,d/b,d,d/f,f+2
|
Front
|
50
|
2
|
Tomahawk
|
f,f,f+2+4
|
Front
|
40
|
1+2
|
Clothesline Press
|
FC+d/b,d,d/b+1+2
|
Front
|
45
|
1+2
|
Ultimate Tackle
|
FC+1+2
|
Front
|
5
|
2
|
Ultimate Punch
|
During tackle 2,1,2,1,2
|
Front
|
30
|
1 or 2
|
Cross Arm Lock
|
During tackle 1+2
|
Front
|
25
|
1+2
|
Arm Twist
|
During Cross Arm Lock 1+2
|
Front
|
10
|
|
Leg Cross Hold
|
During tackle 3+4
|
Front
|
20
|
1+2
|
Stretch Combo
|
During Leg Cross Hold 1+2 hold
|
Front
|
55
|
1+2
|
Iron Lariat
|
(Crouching opponent) d+1+3
|
Front
|
45
|
1
|
V Driver
|
(Crouching opponent) d+2+4
|
Front
|
45
|
2
|
Shining Torpedo
|
While the opponent is knocked out against a wall f,b,d/b,d,d/f,f+1
|
Wall
|
62
|
|
Arm Whip
|
Synchro with opponent's punch b+1+3
|
Parry
|
25
|
|
Double Heel Hold
|
Synchro with opponent's left kick b+2+4
|
Parry
|
25
|
|
Leg Screw
|
Synchro with opponent's right kick b+2+4
|
Parry
|
25
|
|
Throws in the air
Throw Name
|
Command
|
Type
|
Damage
|
Escape
|
Mid-Air Leg Cross Hold
|
Opponent in the air 1+3 (or f+1+3)
|
Air Throw
|
12
|
|
Mid-Air Leg Screw
|
Opponent in the air 2+4 (or f+2+4)
|
Air Throw
|
12
|
|
Aerial Jaguar Bomb
|
Opponent in the air f,b,d/b,d,d/f,f+1
|
Air Throw
|
16
|
|
Running Jaguar Bomb
|
Opponent in the air f,f,f+2+4
|
Air Throw
|
18
|
|
Double Heel Hold
|
Opponent in the air d+1+3 (or d+2+4)
|
Air Throw
|
5
|
|
Flapjack
|
During Double Heel Hold 1+2,1+2
|
Air Throw
|
17
|
1
|
Giant Swing
|
During Double Heel Hold 2,1,3,4
|
Air Throw
|
27
|
2
|
Ground Catch
Throw Name
|
Command
|
Type
|
Damage
|
Escape
|
Swing Away
|
(Opponent on the back) feet side d/b+1+3 (or d/b+2+4)
|
Front
|
30
|
1 or 2
|
Head Bomber
|
(Opponent on the back) feet side d/b+1+3
|
Front
|
33
|
1
|
Figure Four Leg Lock
|
(Opponent on the back) feet side d/b+2+4
|
Front
|
33
|
2
|
Shoulder Cracker
|
(Opponent on the back) head side d/b+1+3 (or d/b+2+4)
|
Front
|
28
|
1 or 2
|
Turn Over
|
(Opponent on the back) on the opponent's side d/b+1+3 (or d/b+2+4)
|
Front
|
-
|
1 or 2
|
Half Boston Crab
|
(Opponent facing the ground) feet side d/b+1+3 (or d/b+2+4)
|
Front
|
30
|
1 or 2
|
Wing Tearer
|
(Opponent facing the ground) head side d/b+1+3 (or d/b+2+4)
|
Front
|
32
|
1 or 2
|
Camel Clutch
|
(Opponent facing down) from the left d/b+1+3 (or d/b+2+4)
|
Front
|
35
|
1 or 2
|
Bow & Arrow Stretch Hold
|
(Opponent facing the ground) from the right d/b+1+3 (or d/b+2+4)
|
Front
|
37
|
1 or 2
|
Throws during Throw Away
Throw Name
|
Command
|
Type
|
Damage
|
Escape
|
Throw Away
|
b+1+2
|
Front
|
-
|
1+2
|
Throw Away Feint
|
b+1+2,1+3
|
Front
|
-
|
1
|
Throw Away Knockdown
|
b+1+2,2+4
|
Front
|
8
|
2
|
Throw and Destroy
|
b+1+2,3+4
|
Front
|
10
|
3+4
|
Turn Around
|
b+1+2,1+2
|
Front
|
-
|
1+2
|
Throw Name
|
Command
|
Type
|
Damage
|
Escape
|
Standing Heel Hold
|
f,N,d,d/f+2+3
|
Front
|
25
|
2
|
Indian Death Lock
|
During Standing Heel Hold 1+2,1,3,1+2
|
Front
|
25
|
1+2
|
King's Bridge
|
During Indian Death Lock 1,3,4,1+2,3+4
|
Front
|
45
|
|
S•T•F•
|
During Standing Heel Hold 1,2,3,1+2
|
Front
|
35
|
1
|
Scorpion Death Lock
|
During Standing Heel Hold 1+2,3,1,1+3
|
Front
|
40
|
2
|
Throw Name
|
Command
|
Type
|
Damage
|
Escape
|
Arm Breaker
|
f,N,d,d/f+1+4
|
Front
|
20
|
1
|
Triple Arm Breaker
|
During Arm Breaker 1+2,1+2
|
Front
|
50
|
1
|
Head Jammer
|
During Arm Breaker 1+2,4,2+4
|
Front
|
20
|
2
|
Struggle Combination
|
During Head Jammer 4,3,4,3+4,1+2
|
Front
|
25
|
|
Chicken Wing Face Lock
|
During Arm Breaker 2,1,1+2+3
|
Front
|
20
|
1+2
|
Dragon Sleeper Finish
|
During Chicken Wing Face Look 2,1,3,1+2+4,1+2+4
|
Front
|
30
|
1
|
Rolling Death Cradle
|
During Chicken Wing Face Look 1+3,3+4,2+4,1+2,1+2+3
|
Front
|
110
|
2
|
Throw Name
|
Command
|
Type
|
Damage
|
Escape
|
Reverse Arm Slam
|
f,d/f+1+3 (or 2+4)
|
Front
|
22
|
1 or 2
|
Backdrop
|
During Reverse Arm Slam 2,1,1+2
|
Front
|
15
|
1
|
German Suplex
|
During Backdrop 3+4,1+2
|
Front
|
15
|
1
|
Power Bomb
|
During German Suplex 1,2,3+4
|
Front
|
22
|
|
Giant Swing
|
During Power Bomb 2,1,3,4
|
Front
|
25
|
1
|
Muscle Buster
|
During Power Bomb 3,1,2,3+4,1+2+3+4
|
Front
|
30
|
2
|
Throw Name
|
Command
|
Type
|
Damage
|
Escape
|
Reverse Special Stretch Bomb
|
d,d/f+2+4
|
Front
|
25
|
2
|
Reverse Special Stretch Bomb
|
Crouching opponent d/f,d/f+1+3 (or 2+4)
|
Front
|
25
|
1 or 2
|
Reverse Special Stretch Bomb
|
During side step 2+4
|
Front
|
15
|
1+2
|
Cannonball Buster
|
During Reverse Special Stretch Bomb 2,2,1+2
|
Front
|
15
|
|
Manhattan Drop
|
During Cannonball Buster 3+4,1+2,1+2+4
|
Front
|
15
|
2
|
Victory Bomb
|
During Manhattan Drop 1,2,3+4,1+2
|
Front
|
18
|
|
Giant Swing
|
During Victory Bomb 2,1,3,4
|
Front
|
25
|
1
|
Muscle Buster
|
During Victory Bomb 3,1,2,3+4,1+2+3+4
|
Front
|
30
|
2
|
Throw Name
|
Command
|
Type
|
Damage
|
Escape
|
Cobra Clutch
|
3+4,1+4 (or 3+4,2+3)
|
Front
|
20
|
1 or 2
|
Flinging Half Nelson
|
During Cobra Clutch 2+4,1+2,1+2
|
Front
|
25
|
1
|
Sleeper
|
During Cobra Clutch 3+4,3+4,1+2
|
Front
|
15
|
2
|
Triple Trouble
|
During Sleeper 1,1,1+2
|
Front
|
55
|
1
|
Human Necktie
|
During Sleeper 3,4,1+2,3+4
|
Front
|
23
|
2
|
Throw Name
|
Command
|
Type
|
Damage
|
Escape
|
Cobra Clutch
|
3+4,1+4 (or 3+4,2+3)
|
Front
|
20
|
1 or 2
|
Cobra Twist
|
During Cobra Clutch 1,4,2,3
|
Front
|
12
|
|
Reverse DDT
|
During Cobra Twist 2,1,1+3 (or 2,1,2+4)
|
Front
|
13
|
1 or 2
|
Reverse Special Stretch Bomb
|
During Reverse DDT 1+2,1,2,1+2+3 (or 1+2,1,2,1+2+4)
|
Front
|
16
|
1 or 2
|
Samurai Rock
|
During Reverse DDT 2,3,1,1+2
|
Front
|
24
|
1+2
|
Backdrop
|
During Reverse Special Stretch Bomb 3+4,1+2
|
Front
|
15
|
|
Sol Naciente
|
During Backdrop 1+2,4,1+2,1+2+3
|
Front
|
15
|
1+2
|
Burning Hammer
|
During Backdrop 1+2,3,4,1+3 (or 1+2,3,4,2+4)
|
Front
|
18
|
1 or 2
|
Screwdriver
|
During Burning Hammer 2+4,3+4,1+3,1+2,1+2+3 (or 2+4,3+4,1+3,1+2,1+2+4)
|
Front
|
32
|
1 or 2
|
Attacks
Move Name
|
Command
|
Damage
|
Hit Range
|
Palm Attack
|
1,2
|
8,18
|
hh
|
Palm Strike to Head Jammer
|
1,2,2+4
|
8,18,30
|
hh
|
Palm Strike to Jumping Power Bomb
|
1,2,d+2+4
|
8,18,45
|
hh
|
Palm Attack to Uppercut
|
1,2,1
|
8,18,12
|
hhm
|
Palm Upper to Suplex
|
1,2,1,2+4
|
8,18,12,40
|
hhm
|
Palm Upper to Jumping Power Bomb
|
1,2,1,d+2+4
|
8,18,12,45
|
hhm
|
Jab Uppercut
|
2,1
|
12,14
|
hm
|
Head Spinner
|
1+2,1
|
21,25
|
mm
|
Brutal Sting
|
1+2,3
|
21,30
|
mh
|
Jaguar Step
|
3+4
|
-
|
-
|
Jaguar Step to Hook
|
3+4,1
|
25
|
h
|
Jaguar Step to Elbow
|
3+4,2
|
18
|
m
|
Jaguar Step to Sobat
|
3+4,3
|
27
|
m
|
Jaguar Step to Sobat & Press
|
3+4,3,2+3
|
27,18
|
mm
|
Jaguar Step to High Kick
|
3+4,4
|
48
|
h
|
Jaguar Step to Mid Kick
|
3+4,d/+4
|
36
|
m
|
Reverse Jaguar Step
|
b+3+4
|
-
|
-
|
Moonsault Body Press
|
1+4
|
30
|
!
|
Ki Charge
|
1+2+3+4
|
-
|
-
|
Striking Elbow Rush
|
f+2,2,1
|
14,16,27
|
hhh
|
Rolling Elbow Rush
|
f+2,2,2
|
14,16,25
|
hhm
|
Front Kick
|
f+3
|
21
|
m
|
Front Kick to DDT
|
f+3 while attacking from the front 1+2
|
21,20
|
m
|
Rolling Sobat
|
f+4
|
27
|
m
|
Shadow Lariat
|
f+1+2
|
30
|
h
|
Jaguar Lariat
|
f+1+2 hold
|
48
|
!
|
Exploder
|
f (or f,f)+3+4
|
30
|
h
|
Body Check
|
f+1+4
|
25
|
m
|
Shoulder Tackle
|
f+2+3
|
42
|
m
|
Elbow Sting
|
d/f+1,2
|
18,14
|
mm
|
Smashing Hook
|
d/f+2
|
14
|
m
|
Double Hook Disaster
|
d/f+2,1
|
14,18
|
mh
|
Lasso Kick
|
d/f+3,4
|
20,25
|
mh
|
Mincer
|
d/f+4,3,4
|
12,13,32
|
lhm
|
Mincer Low
|
d/f+4,3,d+4
|
12,13,19
|
lhl
|
Frankensteiner
|
d/f+3+4
|
18,30
|
h
|
Jab Uppercut
|
d+1,N,2
|
6,15
|
mm
|
Atlas' Hammer
|
d+1+2
|
25
|
m
|
Stagger Kick
|
d+3+4,4,4
|
16,8,8
|
lll
|
Stagger Kicks
|
During Counterattack d+3+4,4,4,4
|
19,8,8,4,3
|
lllll
|
Stagger Kick Spinning Uppercut
|
During Stagger Kick 2
|
16,8,8,12
|
m
|
Corporate Elbow
|
d+2+3
|
30
|
m
|
Brain Chop
|
d/b+2
|
25
|
m
|
Crouching Low Kick
|
d/b+3
|
20
|
l
|
Low Drop Kick
|
d/b+4
|
24
|
l
|
Quick Hook
|
b+1
|
15
|
h
|
Quick Hook Uppercut
|
b+1,2
|
15,24
|
hh
|
Quick Hook Heel Kick
|
b+1,4
|
15,30
|
hm
|
Chupacabra to Head Butt
|
b+2,1+2
|
14,26
|
hh
|
Chupacabra to Toe Kick
|
b+2,4
|
14,21
|
hm
|
Chupacabra to Olympia Slam
|
b+2,4 (only during face attack)
|
14,25,20
|
hm
|
Toll Kick
|
b+3
|
27
|
h
|
Disgraceful Kick
|
b+4
|
36
|
h
|
Water Parting Chop
|
u/b+1
|
36
|
h
|
Falling Heel Kick
|
u/f+3
|
30
|
m
|
Jumping Knee Lift
|
u/f (or u or u/b)+4
|
15
|
m
|
Capital Punishment
|
u/f+1+2
|
30
|
m
|
Burning Knuckle
|
u/f+1+2 hold
|
54
|
!
|
Neck Cutter Kick
|
u/f+3+4
|
33
|
h
|
High Elbow Drop
|
u/f (or u or u/b)+2
|
42
|
m
|
Stomach Smash
|
f,f,N,2
|
16
|
l
|
Hi-Jack Backbreaker
|
During Counterattack 1+2
|
19,35
|
l
|
Jaguar Driver
|
During Counterattack 1+2,u,d,N,3+4
|
19,50
|
l
|
Lay Off
|
f,f,N,1+2
|
-
|
m
|
Jaguar Hook
|
f,f+1
|
30
|
m
|
Rolling Elbow
|
f,f+2
|
22
|
m
|
Clothesline Combo
|
f,f+2,1
|
22,30
|
mh
|
Konvict Kick
|
f,f+4
|
30
|
m
|
Konvict Kick to DDT
|
During Counterattack f,f+4
|
36,20
|
m
|
Flying Cross Chop
|
f,f+1+2
|
18
|
h
|
Diving Body Press
|
f,f+2+3
|
41
|
m
|
Jumping Knee
|
f,N,d,d/f+4
|
25
|
m
|
Black Bomb
|
f,N,d,d/f+1+2
|
28
|
m
|
Running Exploder
|
f,f,f+3+4
|
30
|
m
|
Round Trip Chop
|
WS+2,2
|
13,30
|
mm
|
Snap Uppercut
|
WS+1+2
|
21
|
m
|
Leg Breaker
|
FC+d/f+1
|
24
|
l
|
Body Blow
|
FC+d/f+2
|
25
|
m
|
Victory Palm
|
During side step 2
|
36
|
h
|
Deadly Boomerang
|
During side step 3+4
|
60
|
h
|
Blind Kick
|
Back to opponent 3
|
18
|
m
|
Blind Kick to Neck Breaker
|
During the Blind Kick 1+2
|
18,20
|
m
|
Atomic Blaster
|
Back to opponent 1+2
|
60
|
!
|
10 Hit Combo
Command
|
Damage
|
Hit Range
|
1, 2, 1, 1, 2, 4, 4, 4, 1, 3
|
96
|
hhmmmlllmm
|
1, 2, 1, 1, 2, 4, 4, 4, 1, 1
|
91
|
hhmmmlllmm
|
1, 2, 1, 1, 3, 3, 4, 4, 1, 3
|
104
|
hhmmhmllmm
|
1, 2, 1, 1, 3, 3, 4, 4, 1, 1
|
99
|
hhmmhmllmm
|
1, 2, 1, 1, 3, 3, 4, 3, 2, 1+2
|
115
|
hhmmhmlll
|