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Knee Drop, called Double Knee Drop (ダブルニードロップ/Daburu Nii Doroppu) in Japan, is an attack used by the first King, Armor King, Roger and Alex in the first and second games. Armor King, Roger and Alex retained the move in Tekken Tag Tournament. Its input is u/f+3+4, but in Tekken 2 it can also be performed with u+3+4 as a vertical attack, but in later games this variation was dropped.

In Tekken, King and Armor King will automatically roll back on hit, even against standing opponents, making this move extremely unsafe unless as round ender. Additionally, if King lands on the far side of a downed opponent, he will still roll back, leaving him back-turned.

In Tekken 2, King will only roll after hitting a downed opponent, and will now roll away in either direction when hitting a downed opponent; Law will jump back or forward after hitting a downed opponent instead.

King II does not normally have this move, instead having the Neck Cutter Kick assigned to the same input, however in Tekken Tag Tournament he uses it as his Tag Throw along with Armor King, Roger and Alex. Likewise, Roger Jr. does not have this move, instead having the Kangaroo Stomp. In Tekken Tag Tournament, the Tag Throw variation does not cause the user to roll.

Marshall Law also has this move in the first two games as a pounce attack, only usable when the opponent is down; the input is U+2 and can also be performed while Back Turned. In these games, King's pounce was the High Elbow Drop, also shared with Armor King, Roger and Alex, making Law the only user of this variation. In Tekken 2, Law's pounce cannot hit standing opponents as his hitbox pushes them away before the move can connect; it can hit crouching opponents however.

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