Pro-Wrestling (or simply Wrestling) is a mode of spectacle which combines athletics with theatrical performance, which mimic a title match combat sport. The matches have predetermined outcomes in order to heighten entertainment value, and all combative maneuvers are executed with the full cooperation of those involved and carefully performed in specific manners intended to lessen the chance of actual injury.
Despite some moves having some practical usage in real life fights, such as clotheslines, holds and leg-locks, pro-wrestling is mostly first and foremost theatrical and has little viability outside a ring.
The unique form of sport portrayed is fundamentally based on Greek Wrestling and Catch Wrestling, with modern additions of striking attacks, strength-based holds and throws, and acrobatic maneuvers; much of these derive from the influence of various martial arts. Wrestlers may lift an opponent and throw them, drop them, or otherwise force them to the mat. A wrestler may also jump onto an opponent, whether standing or lying down, in any manner, including with a clenched fist, the toe of a boot, or a direct attack to the groin.
Wrestlers in Mexico (known as Luchadores) are traditionally more agile and perform more aerial maneuvers than professional wrestlers in the U.S. who, more often, rely on power moves and strikes to subdue their opponents. Luchadores often execute high flying moves by utilizing the ring's ropes to catapult themselves towards their opponents, using intricate combinations in rapid-fire succession, and applying complex submission holds.
Japanese Wrestlers incorporate kicks and strikes from martial arts disciplines, and a strong emphasis is placed on submission wrestling. In Japan, Wrestling is treated as a full contact combat sport as it mixes hard hitting martial arts strikes with shoot style submission holds.
In the Tekken series
As in fighting games in general, Wrestling is treated as an actual fighting method. Most of King and both Armor King's moves are adopted from actual Pro-Wrestling moves, like the Atomic Drop, Frankensteiner, Wristlock, Knee Cross Lock, Choke Slam, Power Bomb, Suplex, Back Slam, and German Suplex and various submission holds.
While King and Armor King I use the "catch" variation, focusing more on holds and submission, Armor King II's fighting style is more oriented towards the "shoot" style, which has more of an emphasis on strikes as opposed to holds.
- Armor King
- Julia Chang/Jaycee - Although Julia is an unofficial practitioner, her throws include powerslams, hurricanranas, and suplexes which are derived from Pro-Wrestling.
- Michelle Chang - Her suplex throws are primarily based off of Pro-Wrestling despite not being an official practitioner.
- Marduk - Despite not being an official practitioner, many of his moves and grapples are derived from Pro-Wrestling.
- Mokujin - Through mimicry.
- Tetsujin - Through mimicry.
- Combot - Tekken 4 only; through mimicry.
- Unknown - Tekken Tag Tournament only; through mimicry.
- Kinjin - Through mimicry.
- Wrestlers from other fighting games franchises include Zangief, R. Mika and Hugo from the Street Fighter series, Raiden and Tizoc from Fatal Fury series and King of Fighters series, Tina and Bass Armstrong from the Dead or Alive series, Wolf Hawkfield from the Virtua Fighter series, and others.
- Professional Wrestling at Wikipedia.