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Running Jump Kick, called Bone Cutter (ボーンカッター/Boon Kattaa) in Japan, is an attack used by Nina and Anna Williams, Michelle and Julia Chang, Jun Kazama and Ling Xiaoyu from the first game and onwards. Its input is f,f,f+3. Starting with Tekken 3, Anna could also perform the move with u/f+3, and Nina could also perform it with u/f+3+4 as of Tekken 5.

Originally, it was a generic jump kick assigned to female characters in Tekken and Tekken 2. Wang Jinrei also had this move in the first two games due to having most of Michelle's moveset, however he received the generic male jump kick from Tekken Tag Tournament onwards. Despite being female characters, Kunimitsu, Angel and Panda never had this move.

Unlike the male jump kicks such as the Leaping Sidekick, the Running Jump Kick ends with the player on the ground in the knockdown position.

From Tekken 2 onwards, if Nina connects the kick with a standing opponent up close, she will automatically perform a Heel Hold, dealing an extra 20 damage, which can be followed up with the Double Snap or Double Heel Hold chain throws. From Tekken 3 onwards, the Heel Hold can be escaped with 2.

Anna can also perform the Running Jump Kick-Heel Hold combo in Tekken 3 and Tekken Tag Tournament, but without any follow-ups. In Tekken Tag Tournament, Anna can only perform the Heel Hold combo with the u/f+3 variation. As of Tekken 5, Anna can no longer perform the u/f+3 variation or the Heel Hold.

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