Yoshimitsu (吉光?) is a fictional character who was first introduced in the original Tekken game and has returned for all subsequent sequels in the Tekken series (primarily in main series installments due to his absence in some spin-off installments, Tekken Revolution). Additionally, an analogous character bearing the same name, weapon, clan, and basic information was later carried over into Namco's Soul series of fighting games as a major character, making his debut in the second game of the series, Soulcalibur, and has returned for all of the series main installments.
Yoshimitsu's benevolence hasn't changed since the first Tekken Tournament. He enjoys helping people who are in need, as seen with Law and his family (Yoshimitsu's ending) in Tekken. He is also became the helper of Dr. Bosconovitch prior to Bryan's betrayal towards the Manji clan in Tekken 5.
His appearance throughout the series usually differs to mask his true identity, thus making him unknown to the public.
As head of the Manji Clan, Yoshimitsu entered the King of Iron Fist Tournament as a distraction, to allow the Manji to steal the tournament's funds unobserved. Whilst participating, Yoshimitsu encountered Ganryu, a corrupt sumo wrestler. Contemptuous of Ganryu's disrespect for the sumo code, Yoshimitsu stole Ganryu's ill-gotten gains and gave it to the poor.
Ending Description, "Money Money": Yoshimitsu and some other Manji clan members ride through a village on horseback, while the villagers look on. As he rides past, Yoshimitsu opens a box and Ganryu's ill-gotten gains spill out of it. Marshall Law opens his mouth wide, while Marshall's wife and a young Forest Law looks at the falling money happily. Yoshimitsu turns to look back, before he and his Manji Clan members are shown riding into the distance. The phrase "The End" is then shown in white letters on a black screen.
Version 1 (Manual): The leader of the 'Manji Group', a group of notorious thieves. The scientist named Vasconovitch [sic.] who once saved his life, has been abducted by Kazuya. Yoshimitsu will stop at nothing to rescue Vasconovitch. To do so, he has entered the tournament.
Version 2: Yoshimitsu is the leader of the international thieves guild known as the Manji Party. With a perpetual engine powering his artificial arm, and his katana at his side, he's an expert of Manji Jujutsu.
The scientist who developed Jack-2 is the same scientist who developed Yoshimitsu's perpetually powered artificial arm, Dr. Bosconovitch.
Some time ago, Yoshimitsu's sword arm was completely severed during a botched raid when he tried to steal the secrets of the perpetual engine from the laboratory where it was kept. The very same doctor who had developed the technology he sought to steal saved his life, and attached the perpetually powered artificial arm to the Manji leader.
Ending Description, "The Rescue": A white helicopter is shown flying away. Yoshimitsu looks up at it, then jumps onto the helicopter and breaks the windshield, entering the cockpit. Yoshimitsu grabs Dr. Bosсonovitch and jumps out of the helicopter. Yoshimitsu uses his prosthetic arm and his sword like a propellor, gliding them both to safety. The camera then focuses on Yoshimitsu as the helicopter explodes in the background.
Version 1: Yoshimitsu is the leader of the Manji Clan, a notorious gang of Robin Hood-like thieves. He entered the Tournament upon learning that his friend, Dr. Bosconovitch, needs Ogre's blood to live. Yoshimitsu now fights to save the life of the man who once saved him.
Version 2: Lending a helping hand... Dr. Bosconovitch created the Cold Sleep machine during his experiments in search of eternal life. The technology, still unproven, was used to preserve his young daughter, who suddenly passed away. Yoshimitsu raised research funds, and as the leader of the Manji party, helped the poor and disadvantaged.
Yoshimitsu visited Dr. Bosconovitch when he learned of the many martial artist disappearances. Yoshimitsu was surprised to find Bosconovitch suffering from a mysterious pathological organism. It's believed to have been contracted during lab experiments while making the Cold Sleep machine.
Dr. Bosconovitch claims he needs blood from Ogre to live. Indebted to Bosconovitch for saving his life, Yoshimitsu enters the tournament to help an old friend.
Ending Description, "Ogre's Blood": A bubbling green substance is shown in a jar labeled "Ogre's Blood". Yoshimitsu is shown looking at a rat in a cage. Next, it is revealed that Dr. Bosсonovitch is beside him. They are apparently testing Ogre's blood on the rat. As the rat starts to drink it, Yoshimitsu and Doctor Bosсonovitch turn their heads and look at each other, before turning back to the rat drinking Ogre's blood. The rat turns to face the screen as dramatic music starts playing. Yoshimitsu is then shown running out of the building, holding Dr. Bosсonovitch under one of his arms. The rat, now gigantic, bursts through the building.
As the leader of the Manji Party, Yoshimitsu dedicated himself to providing food, medical assistance, and shelter to the ever-increasing number of political refugees around the world. Unfortunately, with a constant lack of necessary funding and manpower, Yoshimitsu was unsure about the future of his organization.
When Yoshimitsu heard about The King of Iron Fist Tournament 4, he envisioned a union between the Manji Party and the Mishima Zaibatsu. With this dream in mind, Yoshimitsu decides to enter the Tournament immediately. He must defeat Heihachi Mishima at any cost.
Ending Description: Yoshimitsu is shown walking up to Heihachi Mishima, who is surrounded by a bunch of men in suits in the Mishima Manor. Heihachi refuses to hand over his company to the Manji, and prepares to have Yoshimitsu killed. Before he can, he is interrupted with the news that the Manji have airlifted the vault, Yoshimitsu having anticipated Heihachi's actions. Heihachi's men attack Yoshimitsu, but he escapes, flying through the roof.
Yoshimitsu. A ninja helping the poor. While breaking into the Mishima Zaibatsu's vault, he found an injured Bryan Fury and helped him escape. A month later when Yoshimitsu visits Dr. Bosсonovitch's lab, he finds his comrades dead. This was Bryan's thanks. "He shall pay for what he has done," says Yoshimitsu. Learning Bryan will fight in The King Of Iron Fist Tournament 5, Yoshimitsu sharpens his sword and enters the fray.
Ending Description: Bryan Fury is shown walking with a Gatling Gun, then halts and starts to initiate its catastrophic power onto a damaged pillar. Yoshimitsu then emerges from the destruction, dashing forward, avoiding the gunfire. As the Gatling Gun's bullets come closer to Yoshimitsu, he then disappears. As Bryan Fury scans the area, Yoshimitsu emerges from the sky, somersaulting forward with his sword towards Bryan Fury. Yoshimitsu lands a successful attack, and a stunned Bryan then lets out one last angered cry before being engulfed by an explosion. Yoshimitsu then says the word "Retribution", most likely pertaining to Bryan's betrayal, savagely murdering his Manji Clan members, as well as attacking Doctor Bosconovitch.
Pursuing Bryan Fury, trying to avenge his fallen Manji clan comrades, Yoshimitsu realizes that his sword is weakening. His sword is a cursed blade, and retains its power by killing evil doers and villains. Unless Yoshimitsu could restore the blade's strength, the cursed sword would drive him insane. Realizing that he can no longer use his old sword, Yoshimitsu decides to use another blade called Fumaken, that seals the properties of the cursed sword. He then decides to enter The King of Iron Fist Tournament 6.
Ending Description: After defeating Azazel, Yoshimitsu walks toward him. The mystical orb from Azazel's chest, now held by Yoshimitsu, levitates then swirls around Yoshimitsu, before attaching to his cursed sword. Yoshimitsu then struggles to hold his sword, which has been consumed/strengthened by the orb, to become an even more formidable power. Yoshimitsu is then shown trying to recover from the sword's transformation (with an esoteric aura from Azazel's orb within his chest), then starts to go insanely mad as he makes an immensely powerful slash with his sword that is then shown, from the outside of Azazel's chamber, to have severed a part of the structure. What happens next is unknown.
With Heihachi reinstated as the CEO of the Mishima Zaibatsu, Yoshimitsu sensed something bad was afoot, and so entered the King of Iron Fist Tournament as way of confirming his suspicions.
His infiltration point would be the Mishima dojo. It seemed like the perfect location for collecting intelligence, and even though the building would act as the arena for his tournament match, Yoshimitsu approached from the air just in case.
When he entered the Mishima dojo, the place looked as though it had been hit by a typhoon.
Waiting for Yoshimitsu in the gloom was a charming young martial artist. Yoshimitsu couldn't say for sure, but he thought he seemed a little "tense...". Though his looks were enchanting, he also seemed dangerous, so Yoshimitsu braced himself for battle.
Ending Description: After defeating Leo, Yoshimitsu ponders on Leo's incredible strength despite the delicate appearance. He suddenly realizes that Leo is not breathing and immediately performs CPR on top of Leo. When Leo wakes up and looks at Yoshimitsu's mask, Leo suddenly wails and squirms to get away. Yoshimitsu tries to hold Leo down, saying that Leo needs to rest, but Leo knee kicks him in the groin and knocks him out cold. As the ninja rolls off in pain, Leo quickly gets up and flees.
Yoshimitsu appeared in the movie as a minor character. He was one of the fighters participating in the tournament.
Yoshimitsu appeared as a playable character in Tekken Tag Tournament.
Yoshimitsu appeared in the 2010 live-action Tekken movie. Yoshimitsu works under Kazuya's service and was ordered to kill Jin Kazama in the arena but he is defeated and almost killed. Yoshimitsu is portrayed by Gary Ray Stearns.
Yoshimitsu appeared in Street Fighter X Tekken as a playable character. His official tag partner is Raven. As the leader of the "Robin Hood" style ninja group known as the Manji Clan, Yoshimitsu hears a strange ringing sound throughout the night, as if it was calling for something. Yoshimitsu wonders if his demonic sword is resonating with the people now in the Antarctic who are in pursuit of Pandora. He sets out for the frozen continent in order to appease the appetite of his cursed sword.
Rival Battle: As Balrog and Vega are walking, Raven tells Yoshimitsu his plan; but before he can finish, Yoshimitsu attacks Balrog and Vega. Raven kicks him and shouts asking why he didn't follow the plan (to which Yoshimitsu states that "a warrior needs to be honorable").
Ending Description: When the two finally get the box, Yoshimitsu has now gone insane (as hinted by his red eyes). Yoshimitsu attacks Raven who teleports on top of the box, failing to realize that it had opened. It then closes with Raven inside and Yoshimitsu is later seen carrying the box with Raven shouting to let him out.
Epilogue: It is revealed that Yoshimitsu went insane so that he could unleash all the demonic energy from his sword. With his sword now calm, he planned on using Pandora to help the Manji Clan but he goes off to look for it after the box suddenly disappears.
Yoshimitsu appears as a playable character in the sequel to Tekken Tag Tournament.
Ending Description: Yoshimitsu tracks Bryan Fury to a weapons lab. He eavesdrops on the cyborg who is examining a weapon. Bryan spots him and fires a laser at the Manji Ninja, who dodges. He continues to fire at Yoshimitsu and misses while destroying the lab with lasers. Yoshimitsu then charges towards Bryan, cutting through his laser. Finally, the ninja cuts through Bryan. With a final maniacal laugh, Bryan explodes, and Yoshimitsu gloats "You reap what you sow!"
Yoshimitsu appears as a playable character in Tekken Card Tournament. His cards focus mostly on concealing his cards from an opponents view and increasing their stats.
One of the most erratic characters, Yoshimitsu is the primary "rule breaker". Along with his wacky, distracting outfits and brazen battle screams, he carries an unrivalled collection of unique abilities in the series such as healing, health siphoning, flying, self-harm, weaponry (gas, bionic limbs, and his trademark sword), and teleportation. He is a character that can humiliate and confuse opponents into making mistakes.
Against better players, many of his bombastic visual shenanigans and tricks are extremely risky, leaving him open to attack. In balance, some of Yoshimitsu's more outrageous abilities don't just fluster an opponent, they can actually be used to interrupt, punish, and avoid abilities that are statistically unavoidable/unpunishable/infallible to the rest of the cast.
Due to his fighting style, Yoshimitsu is one of the first and incorporates the use of fighting stances in his martial arts, allowing him a variety of tactics and mobility for different fighters and situations. Even his standard upright position can be considered a stance; apparently to keep things fair and nonlethal for his opponents in the ring, or to keep in check with the rules of the tournament, he instead fights normally in a such a way that keeps his weapon at bay, where his normal attacks execute standard punches and kicks and his specials allow him to freely wield the sword.
One is "Meditation", where he turns his back to his opponent and heals himself (excluding Tekken 3 and Tekken Tag Tournament, whereas if the player left him in Meditation stance, he will lose his own health). "Indian Stance", where he heals himself while sitting Indian style. Another of his stances is "Manji Dragonfly", where he rotates his sword and his mechanical left hand to levitate in midair.
He also has a "Flea" stance, where he stands on his sword by placing the tip into the ground and wrapping his hands and feet around the hilt. Another is his Kincho stance, where he'll yell "Hissatsu" (meaning "Certain kill" in Japanese), and threaten to pull out his wakizashi. If a certain button is pressed, Yoshimitsu will take the wakizashi out of its case and inflict damage upon his opponent as he pulls it out.
From Tekken 6 onward, Yoshimitsu can now sheathe his sword and fight without it, and he can also use his second sword in some of his attacks.
Wielding a sword, Yoshimitsu has many attacks that utilize it. He can perform slashes with it, use it to impale his opponent, and rotate it with his mechanical left hand in a windmill manner (he can also use this method to fly). Another use of his sword is in "Harakiri" moves, where he impales himself and/or his opponent with it, damaging them both.
Yoshimitsu's sword is a special Japanese sword passed down through many generations in the Manji clan. Its nature is incredibly similar to the legend of the swords made by Muramasa, in which a sword forged by Muramasa cannot be sheathed until it has killed someone. His ancestors, who appear in the Soulcalibur series, are depicted using a simple katana with a purple hilt. Yoshimitsu in the Tekken series has only used a katana in the original Tekken. While his sword is always a Japanese sword and is the same sword passed down through many generations, it never keeps the same appearance and is usually depicted as a tachi, although modified in certain ways.
In Tekken 6, Yoshimitsu learns its cursed nature and enters the sixth King of Iron Fist Tournament to find a way to control it. In his Tekken 6 ending, after absorbing Azazel's core, his new sword "Fumaken" reverts back to his original sword, and when he hits the ground with it, a large shockwave shoots from the blade, bisecting Azazel's temple. As of Tekken 6, Yoshimitsu's sword no longer glows because of the fact that it is losing power and is now corrupted. The corruption can be visibly seen in Tekken Tag Tournament 2.
- Ganryu - He defeated and robbed Ganryu of his ill-gotten money in Tekken.
- Ling Xiaoyu - He saved her from an unspecified threat before Tekken 5.
- Kunimitsu - He expelled her from the Manji Clan after Kunimitsu was found to have been stealing the clan's funds.
- Doctor Bosconovitch - At some point before Tekken 2, Yoshimitsu was injured during a botched raid on a laboratory where Bosconovitch was working, losing his arm in the process. Dr. B. then saved his life and installed a cybernetic rotating arm in its place using the very same technology Yoshimitsu and his clan were trying to steal. The indebted Yoshimitsu then in turn rescued Dr. B from Kazuya in Tekken 2 and the two have been close ever since.
- Bryan Fury - Bryan chose Yoshimitsu as his primary target during Tekken 3, but it's unknown if they actually had any interaction prior to Tekken 4. In Tekken 4, he saved the dying Bryan, only for Bryan to brutally attack Dr. B. and his fellow clan members in turn after he had recovered. Enemies with him in Tekken 5 and onwards.
- Marshall Law - Yoshimitsu gave the money he robbed from Ganryu to Marshall and his poor family in his Tekken ending.
- Raven - His partner in Street Fighter X Tekken (non-canon).
- Mokujin - Mokujin fears that Yoshimitsu's sword may cut the wooden dummy into pieces.
- Leo - His opponent in Tekken 7 who he finds cute.
- Like Heihachi Mishima, Nina Williams, and Paul Phoenix, Yoshimitsu has appeared in all of the games in the Tekken series, excluding Tekken Revolution in which he currently isn't present.
- His name translates to (吉 yoshi) "propitious"; (光 mitsu) "shine".
- Yoshimitsu has never taken off his mask to reveal his true face (this is the same case with Soulcalibur's Yoshimitsu).
- In Tekken 4 only, Yoshimitsu can copy certain moves from other characters. This can be done by using Soul Stealer (Square + O). If his sword changes to a red color, do Soul Stealer again, and he will perform the copied move. Note that he can only copy certain moves and cannot copy his own, and to copy a move, the player will have to time it with the move that your opponent has performed. Practice mode is recommended to see which moves he does and doesn't copy.
- From TK5:DR onwards, Yoshimitsu has had a special move that only works when fighting Bryan Fury. The move is an imitation of Bryan Fury's Taunt, meaning that Yoshimitsu will lift his knee and wave his fist, but instead of laughing like Bryan, he spews noxious gas from his mouth. The move is performed by 1+2+3+4,b,f,u,d+3+4.
- In Tekken 2 through Tekken Tag Tournament, Yoshimitsu has secret win poses. In Tekken 2, he only has one, but in Tekken 3 and Tekken Tag Tournament, he has two. The same exact inputs can be used in all three games.
- To view these win poses, the player can press and hold either O or X during the replay when they win while using Yoshimitsu. If the player holds down O, Yoshimitsu will perform a Japanese kabuki dance. If the player holds down X, he will somersault into the air, land, and do a pose similar to his (色即是空 Shiki Soku Ze kū) pose.
- It should be noted that X only works with Tekken 3 and Tekken Tag Tournament, O works with all three games.
- Yoshimitsu's appearance in Tekken is based on Taira No Kagekiyo, another one of Namco's characters who appears and is the main character in Genpei Tōmā Dēn and its sequel, which were games released only in Japan. It can also be noted that in Tekken 6, Yoshimitsu can be customized to resemble Taira No Kagekiyo. And in Tekken 4, Yoshimitsu's P2 costume looks almost exactly like Taira No Kagekiyo.
- Yoshimitsu's sword is strong enough to cut stone in half (as seen in Kunimitsu's Tekken 2 ending).
- Yoshimitsu was one of the first characters in the Tekken series to actually speak. In one of his Tekken 3 victory poses, he is heard chanting a fragment of the Heart Sutra: (色即是空 Shiki soku ze kū).
- Yoshimitsu and Kunimitsu (along with Mokujin, Tetsujin, Unknown, and Combot when mimicking either of them), and also Master Raven later, are the only playable characters who use a weapon.
- Yoshimitsu has been made into figures and models for every game in the series except for the very first Tekken game.
- Sodom, from the Final Fight and Street Fighter series, shares some similarities with Yoshimitsu. Both wear samurai-inspired armor and masks, and both use two swords in combat (although Yoshimitsu hasn't always used two swords in combat). In addition to this, both have a serious and determined personality, but often leave a rather goofy and comical impression. One major key difference between the two is that Yoshimitsu is actually Japanese, while Sodom is not.
- Yoshimitsu is one of the few Tekken characters to have a website for fans of Yoshimitsu called Manjikai.
- Yoshimitsu was seen without a sword in Tekken: The Motion Picture.
- In the Tekken 6 art book, Namco answers the question about Yoshimitsu being a human in his 'history page'; "Fans often say he looks inhuman, but the character setting is that there actually is a human in the armor".
- In the manuals for Tekken and Tekken 2, Yoshimitsu is never referred to as a ninja (with the exception of his title, Space Ninja) and the manual refers to his fighting style as "Manji style jujutsu".
- Excluding customization items, Yoshimitsu has the most different costumes of any Tekken character, gaining a completely new default costume for every game besides Tekken Tag Tournament and Street Fighter X Tekken (which both use his iconic Tekken 3 default costume).
- In Yoshimitsu's bio in the game manual, he is referred to as a "Space Ninja". The reason for this is unknown, as Yoshimitsu looks nothing like an alien and a human neck can be seen in CG art of his Tekken 1 P1 costume, but it's most likely due to his eccentric fighting style and appearance (so it's as if he'd be from outer space).
- He wears a Japanese Hannya mask, which is usually worn by performers of the Noh theaters and was also worn by some ninjas.
- Yoshimitsu's sub-boss is Ganryu.
- Yoshimitsu's sub-boss is Kunimitsu.
- Yoshimitsu can now use his sword more than in the first game.
- In Yoshimitsu's ending for this game, there is a small continuity error, as Yoshimitsu is seen using his right hand for the helicopter hand when it is his left hand that is mechanized.
- More of Yoshimitsu's unarmored body can be seen in this game than in any other Tekken game.
- Yoshimitsu's sub-bosses in the Tekken Force mini-game are (in order of appearance) himself, Mokujin, Bryan Fury, and Heihachi Mishima.
- Yoshimitsu's Tekken 3 incarnation was also one of the bonus characters available to play as or against in Anna Kournikova's Smash Court Tennis, for the PlayStation, alongside fellow Namco characters, including Richard Miller (from Time Crisis), Pac-Man, Reiko Nagase (from Ridge Racer), and fellow Tekken characters Heihachi Mishima and Eddy Gordo. Also, Yoshimitsu's Tekken 3 "energy sword" is one of the secret tennis rackets unlocked during the game.
- Yoshimitsu was given new vocal sound bits in this game, alongside his old ones. These new voices, however, make him sound somewhat demonic. His appearance in this game is also noticeably more menacing, as well.
- Yoshimitsu's default Tekken 3 outfit is his most iconic outfit.
- Yoshimitsu is the first known Tekken character to speak during gameplay, followed by Julia Chang during her ending.
- Yoshimitsu’s most memorable quote is his victory quote introduced in this game, “Shikisoku Zeku!”.
- This game also introduces his infamous Flea Stance, which lets him wrap his hands and feet around his sword hilt, sitting on the sword without his body touching the ground, perfectly balancing on the sword's tip on the ground beneath him and jumping onto his opponents.
- Yoshimitsu's sword also glows in this game. The reason for this is because he now wields a sword possessed of demonic power, explained in Tekken 6.
- Yoshimitsu has a special intro pose with Bryan Fury where Yoshimitsu is sitting on the ground and Bryan is talking to him. Another one is where Yoshimitsu will sit on the ground while Bryan does his normal win poses.
- He also has a special intro pose with Heihachi Mishima where they both sit indian style.
- Another special win pose is with Ling Xiaoyu where Yoshimitsu swings his sword in a circle formation while Xiaoyu waves her hand.
- Yoshimitsu's voice sounds even more distorted in this game, entirely doing away with his original sound bytes. He also speaks much more, like other characters in this game.
- His default costume resembles a beetle, and his wings come out and flap during certain moves.
- If the player performs his Indian Stance Levitation, pressing Square, Triangle, or both closes his wings (depending on which button/combination they press). Yoshimitsu can then be heard either speaking or laughing when he is moved after closing his wings.
- His main appearance in Tekken 5 and Tekken 5: Dark Resurrection bears a strong resemblance to Garuda from the Street Fighter EX series.
- Yoshimitsu's sub-bosses are Raven and Bryan Fury.
- Yoshimitsu can be customized to resemble his Tekken 3 Player 1 incarnation (TK5:DR only).
- He can also be customized to resemble Kunimitsu.
- When successfully performing the kamikaze feint move, a distinct "oops" can be heard afterwards (right, X+O, left).
- While playing Story Mode with Yoshimitsu, if the player loses against Raven, a comical scene where Yoshimitsu tries (and fails) to learn Raven's ninjutsu hand signs will play.
- Yoshimitsu has undergone the most drastic change regarding his fighting style, compared to the other characters. The canon explanation for this is that his sword's negative energy is accumulating, forcing him to wield an additional sword that counteracts his sword's negative effects, and donning a new fighting style. Kenjutsu, from the Manji clan, includes both dual sword fighting and pure fist fighting. His new sword is called Fumaken, which has the ability to control his old cursed blade "Yoshimitsu".
- Yoshimitsu's sword attacks used to be unblockable; however, in Tekken 6, some of them can actually be blocked.
- His Quick Slash (d+1) can now be blocked.
- In the Scenario Campaign of Tekken 6, Yoshimitsu is a boss on Kigan Island.
- Yoshimitsu can be customized to resemble Raiden, the main protagonist from Metal Gear Solid 2.
- When Yoshimitsu talks, it isn't subtitled, even if the subtitle setting is 'All'.
- Yoshimitsu has a special victory pose with Alisa Bosconovitch where Yoshimitsu prepares his sword and Alisa activates her chainsaws.
- In another special pose, he will flip over Alisa and begin flying with his sword and Alisa will fly up after him. Both victory poses can be seen here.
- In a special win pose with Doctor Bosconovitch, they both shake hands and nod as Yoshimitsu begins to fly upwards using his sword and takes Doctor Bosconovitch. with him.
- In an interaction, Yoshimitsu will hold his hand out towards Bryan Fury. Bryan will tauntingly hold his hand out as well and attempt to counter it with a punch instead. Yoshimitsu, possibly knowing Bryan would react violently, makes himself vanish before Bryan even hits him. He then looks around in confusion wondering where he went.
- He has a special victory pose with Raven where they will both make ninja hand symbols simultaneously.
- He has a special victory pose with Kunimitsu, where he raises his sword and disappears as soon as she tries to slash him. She then aimlessly looks around for him.
- Yoshimitsu can be customized to resemble the original Soulcalibur's Yoshimitsu (except the Hannya mask cannot be equipped by Yoshimitsu, it can only be equipped by Kunimitsu).
- He appears in both Raven and Kunimitsu's endings riding a horse in the forest. The main difference between the endings are Raven defeats him in a fight after clashing his sword with his double kunai, while the other is being equally matched between him and Kunimitsu with the latter outsmarting him to get his cursed sword and escaping.
- His ending is the counterpart of Bryan's ending in which their fight is set in a garage.
- Unlike most of the characters, whose Rage Arts are based on those from Street Fighter X Tekken and Soulcalibur V (also from Blood Vengeance for Jin), Yoshimitsu is one of the few characters whose Rage Art technique is almost entirely new.
- His Rage Drive (f,n,d,d/f+1+2) is an empowered version of Flash Steel (f,n,d,d/f+2) which can be used as a second screw, a launcher, or a wall damage booster. It is also 14 frames, effectively making it a 14 frame launch punisher.
- In the Tekken Forever comic, Yoshimitsu is friends with Lei Wulong and they fight Bryan Fury together.
- As stated above, Yoshimitsu, Eddy Gordo, and Heihachi Mishima appeared in Anna Kournikova's Smash Court Tennis as playable characters.
- Yoshimitsu's rivals in Tekken Card Challenge are Paul Phoenix, Bryan Fury, and Heihachi Mishima.
- Yoshimitsu is portrayed as a true samurai warrior according to Kazuya in the 2010 live-action Tekken film.
- Yoshimitsu's costume in the 2010 Tekken film is a redesign of his suit in Tekken 3.
- Yoshimitsu never talks in the Tekken: The Motion Picture or 2010 Tekken film.
- Yoshimitsu seems to have created a connection between the Soul series and the Tekken series; the first Yoshimitsu lived during the 15th-16th century where he founded a band of chivalrous thieves known as the Manjitou after Oda Nobunaga destroyed his village and severed his arm. Years later, he would choose a successor to carry out his name, title and legacy, which led to Yoshimitsu II. Since Tekken is considered as the modern-day, Yoshimitsu is likely the current holder of the title.
- In both Tekken and the Soul series, Yoshimitsu borrows some of Heishiro Mitsurugi's moves as well as Mitsurugi borrowing one of Yoshimitsu's moves from Tekken. It can also be noted that although Yoshimitsu is supposedly a ninja, he portrays a military samurai, just like Mitsurugi portrays a Ronin samurai. On another note, in Tekken 2, Yoshimitsu's tachi closely resembles the one that Mitsurugi uses in Soul Edge/Soul Blade. Also, if Mitsurugi loses in Soul Edge, his losing animation is him sitting down Indian style and banging the hilt of his sword on his knee, Yoshimitsu does this same exact thing in Tekken 2 if he loses when time is up.
- Due to there being a second Yoshimitsu in Soulcalibur V, it's not known which of the two Yoshimitsu's he is related to. It could be both, neither one, or one of them since "Yoshimitsu" becomes a title passed onto successive leaders of the Manji Clan. Therefore, it is highly possible that there were many Yoshimitsu leaders before the current holder and that the current Yoshimitsu is the approximately 40th holder and leader.
- Although Yoshimitsu is said to be a ninja numerous times, he has always appeared in a similar way to a samurai, and most of his customizations items are samurai armor, while he rarely ever has ninja items. He even uses a samurai sword, and starting with Tekken 6, he uses a wakizashi (the second and smaller sword on his left hip) making him even more like a samurai. While his standard fighting style is akin to ninjutsu, his sword attacks are a certain type of samurai style. He even mixes up his ninjutsu with a samurai-style (Ex: Indian Stance Storm).
- In Tekken: Blood Vengeance, Yoshimitsu's dossier is briefly seen when Anna Williams opens a file containing dossiers of various persons of interest.
- In Street Fighter X Tekken, Vega's Swap Costume is based on Yoshimitsu's appearance.
- Many fans claim that Yoshimitsu is a robot rather than a human due to his cyborg-like voice.
- ^ a b c d e f g h i http://www.bandainamcogames.co.jp/cs/list/tekken2/frame.html
- ^ a b c d e f g h i http://www.tekkenzaibatsu.com/tekken3/profile.php?id=yoshimitsu
- ^ https://www.gamesdatabase.org/Media/SYSTEM/Sony_Playstation//Manual/formated/Tekken_2_-_1996_-_Sony_Computer_Entertainment.pdf
- ^ http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=100103
- ^ http://www.youtube.com/watch?v=uWT0mB6sXKQ
- ^ http://www.youtube.com/watch?v=-ZoTuRKlvS8
- ^ a b http://www.youtube.com/watch?v=zir3rMg57r0
- ^ http://www.youtube.com/watch?v=vqVEDWYCdOA